We are finally entering the last step of development.
We already have an opening date and we invite everyone to share a bit of a taste of what is waiting in Imperius.
https://www.youtube.com/watch?v=cruUr7xQ9Us
See you all soon.
Search found 19 matches
- Mon Sep 30, 2024 10:18 pm
- Forum: Announcements
- Topic: Imperius Reveal Trailer
- Replies: 0
- Views: 55
- Sat Jun 29, 2024 11:43 pm
- Forum: Announcements
- Topic: New round of Suggestions
- Replies: 3
- Views: 11018
Re: New round of Suggestions
Problem with alchemy (Lilith) They are both a bit easier to make (to take in consideration they are high end items) and the resources will be more widely available with new loot packs (example, all undead creatures will have a chance to drop gravedust) Gatherable reagents (Khalma) Use a blade on the...
- Sat Jun 29, 2024 12:23 am
- Forum: Announcements
- Topic: New round of Suggestions
- Replies: 3
- Views: 11018
Re: New round of Suggestions
Make enemies tone-deaf (Lilith) will no longer affect mobs, hirelings wont be buffed either and this is on purpose, they have no sense of what a good tune is Turn tithing back on (Nok) Tithing is back on, you can get yours in the ankhs and it is required to cast cleric spells Kill the smite! (Lilith...
- Fri Jun 28, 2024 4:58 pm
- Forum: Announcements
- Topic: New round of Suggestions
- Replies: 3
- Views: 11018
Re: New round of Suggestions
Done:
Mage's Ballad is overtuned! (Lilith)
Made it half of what it was (from 10 to 5)
Disguises implemented? (Khalma)
They are in but there are plans to make them even better
More hitpoints from STR? (Khalma)
Hitpoints will be STR + 50 + Buffs
Mage's Ballad is overtuned! (Lilith)
Made it half of what it was (from 10 to 5)
Disguises implemented? (Khalma)
They are in but there are plans to make them even better
More hitpoints from STR? (Khalma)
Hitpoints will be STR + 50 + Buffs
- Tue Jun 25, 2024 11:04 pm
- Forum: Announcements
- Topic: New round of Suggestions
- Replies: 3
- Views: 11018
New round of Suggestions
As I have been saying, things are shaping up nicely and with it systems are being finished. This gives me time to look to all suggestions you did These are the ones that will take priority (not in this order) until the next beta/opening date: Note: If you had a suggestion that was removed it was eit...
- Tue Apr 23, 2024 1:04 am
- Forum: Updates
- Topic: THE Update and everything about Imperius
- Replies: 0
- Views: 8559
THE Update and everything about Imperius
Hello dear player! Why is it taking so long? First of all, let me assure you, Imperius is progressing well, albeit with some delay. It's simply taking a bit longer than anticipated. Now, addressing the out-of-character aspect, I understand that updates have been slower than usual, and I owe everyone...
- Wed Mar 06, 2024 5:16 pm
- Forum: Updates
- Topic: Update February 2024
- Replies: 0
- Views: 7653
Update February 2024
First of all, my apologies for the lack of updates, but in no way did we stop working. We are on what could be the final stretch of development, and today, we started testing the injury system (something I do not wish to open Imperius without) So, updates, from the top of my head these are the main ...
- Tue Jan 16, 2024 12:05 am
- Forum: Announcements
- Topic: Heimer the coder
- Replies: 0
- Views: 16610
Heimer the coder
I am very happy to share that a new soul joins the team. Heimer is joining us as our new coder. He has already been doing great work, so it is more than time to make it offical We are working on something grand to make the world even more dynamic and it is all thanks to his help, so I do mean it whe...
- Mon Dec 04, 2023 2:59 am
- Forum: Announcements
- Topic: Imperius Roadmap
- Replies: 3
- Views: 16491
Re: Imperius Roadmap
Updated
- Mon Dec 04, 2023 2:49 am
- Forum: Updates
- Topic: Update November 2023
- Replies: 0
- Views: 17952
Update November 2023
General Stuff - Status system finished, missing some values that are waiting for the final math - Look command revamped - Descriptions fixed and now save properly - Hunger and thirst gump revamped and added to status - Lots of art & gumps added Map - Alot of improvements and new areas (Bunny has...