Imperius Roadmap
Posted: Tue Aug 08, 2023 7:35 pm
As promised here is our roadmap. This is subject to changes but the overall plan is this one:
The timeline is hard to define as so much is needed, but as soon as we have an idea we will share.
Website
Lore
Map
Items
Systems
The timeline is hard to define as so much is needed, but as soon as we have an idea we will share.
Website
- Wiki: Skills
- Wiki: Commands
- Wiki: Imbuing
- Wiki: Music creation
- Wiki: Brewing
- Wiki: Lockpicking
- Wiki: Farming
- Wiki: Artifacts
- Wiki: Magic schools (booo)
- Do the rest of the images
Lore
- Lore of what happend during the time skip
- Lore gathering of all that happend during previous iteration
- More lore books that can be found ingame
Map
- Finish all the islands
- Finish the gauntlet dungeons
- Decorate the ocean
- Update the houses
- Decorate houses
- Add missing spawns to the islands and dungeons
Items
- Rare drop resources (for recipies)
- Recipicie drops
- Imperius Artifacts
- Imperius Item Sets
- Add all recipe items to their craft skills
- Streamline loot tables
Systems
- Character Perks
- Character Races (all human, divided by geographic area)
- Permadeath on mobs (add and do the proper math behind it)
- Character Gump
- Zone resources
- Merge Stealth+Hiding
- Lockpicking on player houses
- Locksmithing
- Merge Inscription+Cartography
- Merge Remove trap+Lockpick
- Improve Camping
- Balance animal taming (will be a support skill, just for flavor)
- Remove skills (begging + bushido + chivalry + herding + mysticism + ninjitsu + spellweaving + veterinary + Taste ID + Discordance + Peacemaking + Provocation + animal lore + forensic evaluation + )
- Make drugs useful
- Balance new magic systems
- Injury system