Erda is the name of the land that our players will be coming from, in this section you will find the names of different countries with their physical descriptions and backgrounds that you can use to develop a multidimensional character to play here on Imperius. In the land of Erda, the year is 1910 and they have the same medical, technological and weapon advancements of the equivalent year in history. There is no magic used by humans in Erda, all player characters believe that magic is a thing of myth and legends. Some more superstitious cultures may believe in magic, but cannot wield it. Ship travel is still a very popular method of travel and steam engines are just becoming more and more available for use. The land of Erda is monotheistic and follows a loose form of Christianity only referred to as “The Faith”. Each land might have their own slightly diverse way of worshiping, but they are all worshiping the same “god” only known as such.

The land of Erda is a divided and cold place that has experienced the closest thing one might call “peace” over the last 70 years. After the 12 year war waged by Stonewall came to an abrupt halt during the “The Cataclysm”, a spontaneous world event that caused pestilence, famine and pests to sweep across the lands, the world of Erda has been working to pick up the pieces. While things have improved, Erda is no longer the cornucopia of prosperity it once was. Each country has faced its own hardships since The Cataclysm, an event scientists and scholars are still trying to understand. Since The Cataclysm, a powerful storm referred to only as “The Maelstrom” has plagued the waters of Erda, traveling through the oceans and seas causing destruction on the shores and swallowing ships and sailors with it. The storm is unpredictable, constantly moving and has become a bad omen to seasoned sailors. It is rare that the bodies or vessels of those dragged into the storm are ever recovered